cheap world of warcraft gold


Saturday, January 27, 2007

world of warcraft gold--Races

Tauren
History-
The history of the Tauren will become available here, once Blizzard has released it.
Characteristics-
Tauren are Minotaurs, a race of beings with the head of a bull and the body of a man. Covered in fur, the Tauren are usually brownish in color and stand at impressive heights, possessing amazing amounts of strength and endurance.
Lifestyle-
These bull-men lead an honorable, courageous, and simplistic life. Their ancient shamanistic ways are not unlike the old ways of the Orcs, which coincidentally, the Tauren are helping them reclaim. Tauren live in tribes, which are ruled by powerful Chieftains who not only lead them in battle, but also in day-to-day life. It was these Chieftains that became interested in the Orcs and their new leader, Thrall, and sought to help them return to their old ways before the corruption of the Burning Legion turned them into savage monsters.
Technology-
The technological aspects of the Tauren culture are somewhat unknown at this time. It is assumed that they possess limited forging abilities, which is evident in the powerful warblades that their Chieftains carry into battle.
The Art of War-
Tauren excel in the art of warfare. Their combination of brute strength and incredible cunning make them a formidable opponent for any race. As in life, their Chieftains lead them in battle as well, wielding powerful magical warblades.

world of warcraft gold--Classes

About the hunter
Hunters specialize in long range combat, and the use of pets to aid them. Hunters share a strange connection with all living animals, allowing them to communicate and make friends with even the surliest beasts.
Beast tracking allows the hunter to make a great scout for his party. It can show him what dangers lie ahead, or where he needs to go to get a good pet to travel with him. But for those occasions when the monster is somewhat less than cuddly, Hunters also get the beast soothe ability which allows them to calm monsters down in order to avoid going directly into combat. This can come in handy when a pack of monsters gets a little to close to the Hunters party.
The most obvious of the Hunters abilities however is Beast Taming, the ability that lets them befriend and control a pet to aid him and his party. Be it in combat, or for scouting, the Hunters pet is truly his best friend.
Most Hunters prefer the advantages of long ranged weaponry. The Night Elfs, Trolls and Orcs using bows -- the Dwarfs and Tauren using their famous long rifles. While less powerful when engaged in melee combat, Hunters more than make up for it with the downright deadly ranged attacks.
About the Rogue
The Rogue has many weapons at is disposal. They will be able to use stealth to avoid detection. The possibility of not being detected will depend on the difference between the skill of the Rogue in stealth and the detection skill of the person trying to find the rogue. Like DAOC it is possible to be partially stealthed where a rogue will be partially transparent and harder to make out then normal rather then simply all there or completely invisible. While stealthed rogues will be able to pick pockets (NPC's) the money from the picking of pockets will come from a totally separate loot pool that is created specifically for that purpose. Rogues will be able to use poison on their weapons, but the details on this ability are sketchy.
The combat abilities of the rogue are intriguing to say the least. In combat the rogue will be able to use opening and finishing moves. Opening moves will fill up circles located above each mobs head. Different opening moves can fill up a different number of circles when used. Finishing moves will rely on these circles being filled up. The higher the number of lighted circles, the more damage the finishing move will do making timing and the choice of combat abilities very important. With this system in place rogues will not be able to use their most powerful finishing move over and over again, they must first build up to it with opening moves adding a layer of depth to the rogue's combat.

world of warcraft gold--Guides

Find the answers to your most frequently asked questions by accessing one of the different topics from the list above. The newest questions are listed in Blue .
The In-Game support site has answers to many in-game questions.
Make sure you also check out our World of Warcraft Guide for more detailed game information.
What is World of Warcraft? World of Warcraft is a massively multiplayer online role-playing game (MMORPG). In World of Warcraft, thousands of players will have the opportunity to adventure together in an enormous, persistent game world, forming friendships, slaying monsters, and engaging in epic quests that can span days or weeks.
What is an MMORPG? MMORPG stands for massively multiplayer online role-playing game. In an MMORPG, thousands of players exist in the same game world at the same time. This creates an incredibly rich and active environment in which interesting things are constantly taking place. MMORPGs provide thousands of hours of game play, with a nearly infinite variety of goals to achieve across a vast world covering miles of land and sea. For World of Warcraft, we will also be adding new content on a regular basis, thus ensuring that there will always be new adventures, new locations, new creatures, and new items to discover.
How will World of Warcraft differ from other MMORPGs? World of Warcraft will differ from other MMORPGs in many ways. Players will be able to complete quests and experience the world at their own pace, whether it be a few hours here and there or entire weeks at a time. Additionally, our quest system will provide an enormous variety of captivating quests with story elements, dynamic events, and flexible reward systems. World of Warcraft will also feature a faster style of play, with less downtime and an emphasis on combat and tactics against multiple opponents. We also plan to incorporate several unique features, which we'll disclose throughout the course of development.
Will there be a monthly fee to play the game? Yes. After the end of the free month included with the game, you will need a subscription in order to continue playing the game. You have three options, as you will see when you create your account: a month-to-month package at $14.99 per month, a three-month plan at $13.99 per month, or a six-month plan at $12.99 per month. Please be aware that the subscription fees for three-month plan and the six-month plan must be paid in full.
Why isn't World of Warcraft free? World of Warcraft will require a fee to play. This fee will be used to support the costs associated with the high-quality levels of service, support, and ongoing content creation that we are planning for World of Warcraft.
Will there be multiple methods of payment besides just credit cards? Yes, we plan to support a range of payment methods. In the initial launch regions of North America, Australia, and New Zealand, customers will be able to pay their subscription fees by major credit card, PayPal, and pre-paid game cards. Payment methods in other regions will be announced at a later date.
Note: We are still working with PayPal to allow customers to subscribe using PayPal accounts. Please keep an eye on the main World of Warcraft website for any news on this option once it becomes available.
How will the game be distributed or sold? Gamers will be able to purchase World of Warcraft at retail outlets, online sites, or directly from Blizzard Entertainment. However, in order to play you will need to sign up for a monthly account.
Will World of Warcraft be playable on a Mac and are people currently testing it on Macs? Yes, to both. The game will be available on a Mac and there are people currently playing on Macs.
Will I be able to use my World of Warcraft discs on my Mac and PC? Yes, the discs will be compatible on both Mac and PC.
Can you alt-tab in and out of the game? Yes, you can also run the game in a window.
What forms of currency will there be? Currently there is gold, silver, and copper. And in case you were wondering, there are a lot of things you can buy with your money, including training, equipment, profession recipes, profession components, extra space at your bank, and more.

World of Warcraft Gold Profession

How do I get a Profession? You have to find an NPC that can teach you their Profession. Ask other people where you can find certain trainers, or discover them on your own.
Using Professions After you have trained or purchased a Profession, hit "P" to bring up your abilities book. Then, look for a new icon that has been placed in there for that skill. You can drag this icon over to your action bar to make it easier to find and use. If you can't fit it on the first row of your action bar, place it on a different row by left-clicking on the scroll arrows to the right of your action bar (it's ok if the icon is still selected on your cursor).
Profession Limit You can learn all of the secondary skills, but can only choose two professions.
Character Level Limits In order to prevent low level characters from mastering high level skills, a certain character level limit is required for each level of profession. You will need a minimum character level to learn a new level of professions. Apprentice requires level 5, Journeyman level 10, Expert level 20 and Artisan requires level 35.
Professions If you go Mining there are two recommended paths. Decide which one you want to take.
Mining - Mining is used to collect items for engineering and blacksmithing. Blacksmithing - Create armor and weapons. or
Mining - Mining is used to collect items for engineering and blacksmithing. Engineering - Engineering is used to assemble cloth, leather, metal, and stones into parts needed to make explosives, guns, scopes, bullets, mechanical dragons, aquatic helmets, and more.
Herbalism/Herb Gathering - Collect herbs that can be used with alchemy. Alchemy - The alchemist mixes herbs to generate potions with a variety of effects.
Skinning - Gather leather and hides for leatherworking, blacksmithing and tailoring (mostly leatherworking). Leatherworking - Create leather armor and armor patches.
Tailoring - Create cloth items and bags. Enchanting - Improve existing items. Secondary Skills First Aid - Healing. Fishing - Collect food. Good for cooking. Cooking - Food is used in the game to heal players out of combat so that they can return to the fighting as quickly as possible. Skill Increases Gray - You cannot increase your skill by making these items or harvesting these items. Green - These items give you a fairly poor chance to increase your skill. You can still do it, but its going to take a lot of gathering/creation to up your skill with these items. Yellow - These items give you a reduced chance of increasing your skill. It's still pretty reasonable to try to increase your skills with these items. Orange - These items give you your best chance of increasing your skill. For many of the Professions, making an orange item will always increase your skill. Red - Your skill is not high enough. Secondary Skill Training Expert and above skill tiers for secondary skills require you to find the books to teach you them. Artisan level requires a quest to be completed.
Other Information
Some Professions allow you to use the trade screen to interact with other people's items. For example, enchanters can enchant items directly in the trade screen. Lockpicking and some other Professions can also be used via the trade screen.
If you attempt to learn a recipe you already know, you will now see a message that says you already know it.
Some recipes are intended to increase your skills in that Profession rather than to create an item to sell to another player.
Some Epic player crafted items can be created that require raiding.
Generally, recipes with white names are store-bought and ones with green or blue (or purple) names are drops from monsters. So if you see some white recipes for sale, a person just bought the item from a vendor and is trying to re-sell it for a profit. Creating Multiple Items In the bottom left corner of the trade interface, there is an area where you can select how many of a specific item you want to create. This is very helpful when you're creating the same item repeatedly. There is also a "Create All" button that will create as many copies of the item as you can. Tips
Buy stacks of Profession components from other players. That is faster than collecting them on your own! Have your friends save up components too.
Devote a certain bag to carrying your Profession items. You can even pick a different-colored bag if you have one, to make it easier to find.
Know which classes will need the products that you can create with your Professions: Mail : Warriors, Paladins (Hunters and Shaman can start wearing mail at level 40) Leather : Rogues, Hunters, Druids, Shamans Cloth : Mages, Priests, Warlocks
Know which Profession components to save while you are fighting. You can sell them to other players or give them to friends, rather than selling them to the merchants: Blacksmithing : jewels, metal bars, linen, wool, leather... Engineering : jewels, cloth, leather, mechanical items, metal bars... Leatherworking : leather, ruined pelts, hides... Tailoring : linen, cloth, wool, silk... Cooking : meat, various monster parts...